Growing up, my brothers and I would play N64. To this day, MarioKart and MarioParty are my favorite video games. I never thought I'd be blogging about video games for my job, but when you can apply gaming to real life health care challenges, I can't help but notice.
Most health-savvy gamers are familiar with the landmark health care video game case: the Corrupted Blood incident on World of Warcraft. In 2005, a "virtual plague outbreak" occurred on the multiplayer online role-playing game. While the outbreak was actually glitch in the video game system, the virtual plague's resemblance to a real world epidemic drew attention from epidemiologists and other public health professionals. The prestigious medical journal, The Lancet Infectious Diseases, even published an analysis of the video game outbreak. 
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Neither of us had donated in years, so we were equally eager and apprehensive about how it would go. While reading the safety information and waiting for my "mini-physical," I noticed a lot of blood drive regulars. An older man with bandages wrapped around both arms -obviously a regular donor -approached me with a smile. Instead of the typical whole blood donation process, he suggested